Once Human Bans 235 Players: A Pro Player’s View on Fair Play
Once Human's Nov 28-Dec 4 ban report bans 235 players for cheating, alt-account abuse, and language violations in Nalcott.
I’ve spent enough time in Once Human to know that Nalcott can feel like a second home—until someone teleports through a wall and ruins the vibe. So when the Once Human Development Team dropped its enforcement report for November 28 to December 4, 2025, I read every line. The headline number: 235 players banned. That’s no small number, and it covers more than just aimbots. According to the team, 87 players were penalized for cheating, 43 accounts were suspended for alt-account exploitation and linked violations, and 9 players were penalized for malicious interference.
Because the AI model is still being updated, backend monitoring data shows there is still a slight chance of false bans being triggered. The devs say if you have questions about a penalty, submit an appeal through the in-game appeal screen. They also apologized for any inconvenience. I appreciate that transparency. Even in 2026, automated moderation is a moving target, and false positives are a real concern for any live-service game.

The team also said it continues to receive reports from Metas about cheating behavior. This week’s most frequent offenses include teleporting, wall-clipping, and shot anomaly. Those cases were promptly verified and action was taken. If you encounter violations in-game, report them through the official reporting channel or customer service. The devs promise to review and address unfair behavior as quickly as possible.
🗣️ Language violations: 139 bans and a smarter chat filter
From November 28 to December 4, 2025, a total of 139 players received bans of varying durations for language violations. Here’s the breakdown:
| Ban duration | Players |
|---|---|
| 30 days | 1 |
| 7 days | 7 |
| 1 day | 91 |
| 2 hours | 40 |
Due to space limitations, the full list of players banned for speech violations was not provided. The team says it has been paying close attention to feedback about the chat restriction system and has launched a focused optimization effort. Improvements include upgraded smart filtering to reduce false positives and better manual review processes for more accurate judgment. They plan to continue refining the system so communication feels smoother.
This world is brought to life by your interactions—whether you’re sharing highlights or fighting alongside friends, every sincere exchange brings warmth to the game. The devs hope everyone uses kind words to build meaningful memories and protect the beauty of Nalcott. As a player, I’ve seen how quickly a toxic chat can sour a session, so I’m all for cleaner comms.
🚫 Cheats and hacks: retroactive bans and alt-account sweeps
Once Human’s anti-cheat team says it will identify the characteristics of newly discovered cheats and use them for retroactive investigations. After banning an account, they check if it has any associated 'alt' accounts and ban those as well. That linked-account policy is huge. When you ban one cheater but leave their alt army untouched, the problem just respawns.
The list of players penalized for using cheats or hacks from November 28 to December 4, 2025, is included in the official notice. The main offense categories remain teleporting, wall-clipping, and shot anomaly. The devs say they verified and acted on these cases promptly.
🧱 Malicious exploitation: blocking roads and griefing
The team also takes a firm stance against behaviors that disrupt others’ gaming experiences. That includes malicious exploitation of game mechanics, such as blocking roads with vehicles, intentional interference, and obstructive building placement. If you come across this behavior, report it via the in-game reporting system or customer support.
Going forward, any verified malicious behavior that disrupts gameplay will result in immediate bans. The devs encourage all Meta-Humans to play responsibly and help maintain a fair and enjoyable environment. Below the official notice is the list of players penalized for maliciously exploiting game mechanics between November 28 and December 4, 2025. Due to space limitations, only ban records are displayed.
🛡️ My take as a pro player in 2026
I’ve competed in survival games long enough to know that anti-cheat is never a one-and-done patch. It’s a conversation between developers, data, and players. The 235 bans from that late-2025 window are a snapshot, not the whole war. As of 2026, the fight continues, but this report shows the team is still swinging.
The appeal path is there for false positives. The report button is there for the rest of us. Use both. Let’s be real: no one likes a cheater, but we also don’t want innocent players caught in the crossfire. That’s why the appeal screen and manual review improvements matter. If you get hit with a penalty you didn’t deserve, speak up. If you see someone clipping through the map or blocking a bridge with a truck, report it. Nalcott stays fun only if we all keep an eye on it.
So here’s my quick recap:
-
235 total bans from November 28 to December 4, 2025.
-
87 cheating bans, 43 alt-account linked suspensions, 9 malicious interference penalties.
-
139 language violation bans, with most being 1-day or 2-hour mutes.
-
AI moderation is still learning, so appeals remain important.
-
Reporting cheaters and griefers is the fastest way to protect the server.
Stay safe out there, Meta-Humans. And if you see me in Nalcott, say hi—just don’t teleport through my base wall. 😉